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Copyright Codex explains copyright law with plain language and visual comparisons. Its a work in progress. Here are some examples of what we’re building:


 Photoshopping and Fair Use: Leibovitz v. Paramount

Transformative,  Fair Use

Leibovitz v. Paramount Pictures Corp., 137 F.3d 109 (2d Cir. 1992).

Annie Leibovitz sued paramount for photoshopping Leslie Nielson’s head into her famous photo. It was for a movie advertisement, which is a commercial use. A defendant’s commercial use tends to weigh against fair use. However, the court decided the Naked Gun poster was “transformative” and therefore fair use.


Video Game Design Elements: Atari v. Philips

Pac-Man v. KC Munchkin - Software Copyright Infringement in Video Games

Atari, Inc. v. Philips Consumer Electronics Corp., 672 F.2d 607 (7th Cir 1982).

Philips admitted that it copied from Pac-Man, but claimed fair use. It argued that “KC Munchkin” only copied elements that were necessary for a maze-chase game. The court disagreed: the gobbling protagonist and colorful ghosts were original to Pac-Man, and not necessary components to all maze-chase games. KC Munchkin was not fair use.


Parody: Dr. Seuss v. Penguin

Seuss v. Juice: Not Fair Use

Dr. Seuss Enters., L.P. v. Penguin Books USA, Inc., 109 F.3d 1394 (9th Cir. 1997).

Parody weighs in favor of fair use, but satire may not. In a parody, the copyrighted work is the target of ridicule. In a satire, the copyrighted work is merely a vehicle to poke fun at another target. Since Dr. Juice’s book used Dr. Seuss’ copyrighted stovepipe hat, but Juice didn’t ridicule Seuss, the court decided against fair use.


  GUI Design Elements: Apple v. Microsoft

Apple Lisa v. Microsoft 2.0 GUI - Horizontal Compare

Apple v. Microsoft, 35 F. 3d 1435 (9th Cir. 1994).

In the late ’80s Microsoft copied visual design elements from the Apple’s groundbreaking GUI. The two UI’s are similar, especially in their ability to display overlapping windows (a big deal at the time). But the court found fair use.

Although the two operating system GUI’s share many similar elements, the court didn’t compare every element. Before making a comparison, the court “filtered out” two types of design elements: (1) elements that were in the public domain, and (2) elements that Apple had licensed to Microsoft. After this filtration step, there weren’t many design elements left. The court decided that Microsoft’s copying of a handful of remaining design elements was fair use.


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